2020-07-04 14:41:25 +08:00
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-- --[[
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-- // ooOoo
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-- // 8888888
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-- // 88" . "88
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-- // (| -_- |)
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-- // O\ = /O
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-- // ____/`---'\____
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-- // .' \\| |// `.
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-- // / \\||| : |||// \
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-- // / _||||| -:- |||||- \
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-- // | | \\\ - /// | |
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-- // | \_| ''\---/'' |_/ |
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-- // \ .-\__ `-` ___/-. /
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-- // ___`. .' /--.--\ `. . ___
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-- // ."" '< `.___\_<|>_/___.' >' "".
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-- // | | : ` - \`.`\ _ /`.`/- ` : | |
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-- // \ \ `-. \_ __\ /__ _/ .-` / /
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-- //======`-.____`-.___\_____/___.-`____.-'======
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-- // `=---='
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-- //^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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-- // 佛祖保佑 永无BUG
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-- // 游戏大卖 公司腾飞
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-- //^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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-- --]]
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require("public.CLLIncludeBase")
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CLLMainLua = {}
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local mApplicationPauseDelegate = {}
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CLLMainLua.init = function()
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MyCfg.mode = GameMode.none
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2020-07-08 08:01:34 +08:00
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-- 日志logveiw
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if ReporterMessageReceiver.self ~= nil then
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ReporterMessageReceiver.self.gameObject:SetActive(true)
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ReporterMessageReceiver.self.luaPath = "KOK/upgradeRes/priority/lua/toolkit/KKLogListener.lua"
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ReporterMessageReceiver.self:setLua()
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end
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2020-07-04 14:41:25 +08:00
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-- 设置显示状态栏
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2020-07-10 22:54:04 +08:00
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Screen.fullScreen = false
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2020-07-08 08:01:34 +08:00
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-- AndroidStatusBar.setColor(AndroidStatusBar.DEFAULT_BACKGROUND_COLOR)
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-- AndroidStatusBar.statusBarState = AndroidStatusBar.States.Visible
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-- AndroidStatusBar.dimmed = false
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-- AndroidStatusBar.setFlags(AndroidStatusBar.WINDOW_FLAG_FORCE_NOT_FULLSCREEN)
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CS.ApplicationChrome.statusBarState = CS.ApplicationChrome.States.Visible
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CS.ApplicationChrome.dimmed = false
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2020-07-04 14:41:25 +08:00
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--设置帧率
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Application.targetFrameRate = 10
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2020-07-08 08:01:34 +08:00
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-- QualitySettings.SetQualityLevel(1, false)
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Time.fixedDeltaTime = 0.5
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2020-07-04 14:41:25 +08:00
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-- 设置是否测试环境
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2020-07-09 08:50:24 +08:00
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-- if (Prefs.getTestMode()) then
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-- local url = Prefs.getTestModeUrl()
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-- if (not isNilOrEmpty(url)) then
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-- CLAlert.add("Test...", Color.red, -1, 1, false)
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-- CLVerManager.self.baseUrl = url
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-- end
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-- end
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2020-07-04 14:41:25 +08:00
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local fps = CLMainBase.self:GetComponent("CLFPS")
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fps.displayRect = Rect(10, 200, 640, 40)
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2020-07-08 08:01:34 +08:00
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fps.enabled = false
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-- if Net.self.switchNetType == NetWorkType.publish then
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-- fps.enabled = false
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-- end
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2020-07-04 14:41:25 +08:00
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-- 统计sprite的使用情况
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if CLCfgBase.self.isEditMode and CLCfgBase.self.isContBorrowSpriteTimes then
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UIAtlas.onBorrowSpriteCallback = onBorrowedSpriteCB
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end
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end
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-- 当离线调用
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function CLLMainLua.onOffline()
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local ok, result = pcall(procOffLine)
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if not ok then
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printe(result)
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end
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end
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-- 退出游戏确认
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function CLLMainLua.exitGmaeConfirm()
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if (CLCfgBase.self.isGuidMode) then
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return
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end
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-- 退出确认
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if (CLPanelManager.topPanel == nil or (not CLPanelManager.topPanel:hideSelfOnKeyBack())) then
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CLUIUtl.showConfirm(Localization.Get("MsgExitGame"), CLLMainLua.doExitGmae, nil)
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end
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end
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-- 退出游戏
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function CLLMainLua.doExitGmae(...)
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Application.Quit()
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end
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-- 暂停游戏或恢复游戏
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function CLLMainLua.OnApplicationPause(isPause)
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if (isPause) then
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--设置帧率
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Application.targetFrameRate = 1
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-- 内存释放
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GC.Collect()
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else
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-- 设置帧率
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Application.targetFrameRate = 10
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end
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for k, v in pairs(mApplicationPauseDelegate) do
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Utl.doCallback(v, isPause)
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end
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end
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-- 设置应用暂停代理
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function CLLMainLua.addApplicationPauseCallback(callback)
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mApplicationPauseDelegate[callback] = callback
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end
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-- 移除应用暂停代理
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function CLLMainLua.removeApplicationPauseCallback(callback)
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mApplicationPauseDelegate[callback] = nil
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end
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function CLLMainLua.OnApplicationQuit()
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__ApplicationQuit__ = true
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if CLCfgBase.self.isEditMode and CLCfgBase.self.isContBorrowSpriteTimes then
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onApplicationPauseCallback4CountAtlas()
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end
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end
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--=========================================
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function CLLMainLua.showPanelStart()
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if (CLPanelManager.topPanel ~= nil and CLPanelManager.topPanel.name == "PanelStart") then
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CLPanelManager.topPanel:show()
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else
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--异步方式打开页面
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CLPanelManager.getPanelAsy("PanelSplash", CLLMainLua.showSplash)
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end
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end
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function CLLMainLua.showSplash(p)
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CLPanelManager.showPanel(p)
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end
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--------------------------------------------
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---------- 验证热更新器是否需要更新------------
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--------------------------------------------
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function CLLMainLua.onCheckUpgrader(isHaveUpdated)
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if (isHaveUpdated) then
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-- 说明热更新器有更新,需要重新加载lua
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CLMainBase.self:reStart()
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else
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if (CLCfgBase.self.isEditMode) then
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--主初始化完后,打开下一个页面
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CLLMainLua.showPanelStart()
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else
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-- 先执行一次热更新,注意isdoUpgrade=False,因为如果更新splash的atalse资源时,会用到
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CLLVerManager.init(
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nil,
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--主初始化完后,打开下一个页面
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CLLMainLua.showPanelStart,
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false,
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""
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)
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end
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end
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end
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function CLLMainLua.begain()
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2020-07-08 08:01:34 +08:00
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local success, msg = pcall(CLLMainLua.init)
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if not success then
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printe(msg)
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end
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2020-07-04 14:41:25 +08:00
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-- 处理开始
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if (CLCfgBase.self.isEditMode) then
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CLLMainLua.onCheckUpgrader(false)
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else
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-- 更新热更新器
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local ret, msg = pcall(CLLUpdateUpgrader.checkUpgrader, CLLMainLua.onCheckUpgrader)
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if not ret then
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printe(msg)
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CLLMainLua.onCheckUpgrader(false)
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end
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end
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end
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--------------------------------------------
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--------------------------------------------
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CLLMainLua.begain()
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--------------------------------------------
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--------------------------------------------
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return CLLMainLua
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