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Assets/trCRM/upgradeRes4Dev/priority/lua/ui/panel/TRPGuid.lua
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111
Assets/trCRM/upgradeRes4Dev/priority/lua/ui/panel/TRPGuid.lua
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-- xx界面
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local TRPGuid = {}
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---@type Coolape.CLPanelLua
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local csSelf = nil
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---@type UnityEngine.Transform
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local transform = nil
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local uiobjs = {}
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local callback
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-- 初始化,只会调用一次
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function TRPGuid.init(csObj)
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csSelf = csObj
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transform = csObj.transform
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--[[
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上的组件:getChild(transform, "offset", "Progress BarHong"):GetComponent("UISlider");
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--]]
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---@type UIGridPage
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uiobjs.GridPage = getCC(transform, "PanelContent/Grid", "UIGridPage")
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---@type UIGrid
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uiobjs.GridIndex = getCC(transform, "GridIndex", "UIGrid")
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uiobjs.GridIndexPrefab = getChild(uiobjs.GridIndex.transform, "00000").gameObject
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uiobjs.ButtonEnter = getChild(transform, "ButtonEnter").gameObject
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end
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-- 设置数据
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function TRPGuid.setData(paras)
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callback = paras
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end
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--当有通用背板显示时的回调
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function TRPGuid.onShowFrame()
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end
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-- 显示,在c#中。show为调用refresh,show和refresh的区别在于,当页面已经显示了的情况,当页面再次出现在最上层时,只会调用refresh
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function TRPGuid.show()
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SetActive(uiobjs.ButtonEnter, false)
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uiobjs.GridPage.cellWidth = NumEx.getIntPart(MyUtl.getSizeAdjust() * Screen.width)
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local pages = ArrayList()
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pages:Add({index = 1, label = "业务轻松查看", label2 = "随时查看实时业绩情况"})
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pages:Add({index = 2, label = "客户随时跟进", label2 = "第一时间跟进客户记录消息内容"})
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pages:Add({index = 3, label = "订单高效处理", label2 = "随时随地及时处理各类客户订单"})
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uiobjs.GridPage:init(pages, TRPGuid.onShowPage, 0)
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end
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function TRPGuid.onShowPage(index, data)
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SetActive(uiobjs.ButtonEnter, index == 2)
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local list = {}
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for i = 0, 2 do
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if i == index then
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table.insert(list, true)
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else
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table.insert(list, false)
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end
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end
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CLUIUtl.resetList4Lua(
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uiobjs.GridIndex,
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uiobjs.GridIndexPrefab,
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list,
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function(cell, data)
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local sp = cell:GetComponent("UISprite")
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if data then
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sp.color = ColorEx.getColor(0xff363636)
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else
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sp.color = ColorEx.getColor(0xff999999)
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end
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end
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)
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end
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-- 刷新
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function TRPGuid.refresh()
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end
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-- 关闭页面
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function TRPGuid.hide()
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end
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-- 网络请求的回调;cmd:指命,succ:成功失败,msg:消息;paras:服务器下行数据
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function TRPGuid.procNetwork(cmd, succ, msg, paras)
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--[[
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if(succ == NetSuccess) then
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if(cmd == "xxx") then
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-- TODO:
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end
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end
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--]]
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end
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-- 处理ui上的事件,例如点击等
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function TRPGuid.uiEventDelegate(go)
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local goName = go.name
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if(goName == "ButtonEnter") then
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Prefs.setShowGuid(false)
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hideTopPanel(csSelf)
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Utl.doCallback(callback)
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end
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end
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-- 当顶层页面发生变化时回调
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function TRPGuid.onTopPanelChange(topPanel)
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end
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-- 当按了返回键时,关闭自己(返值为true时关闭)
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function TRPGuid.hideSelfOnKeyBack()
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return true
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end
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--------------------------------------------
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return TRPGuid
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