mm
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@@ -1,13 +1,16 @@
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-- xx界面
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local CSPMsg = {}
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---@type Coolape.CLPanelLua
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local csSelf = nil
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local transform = nil
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CSPMsg.sizeAdjust = 1
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CSPMsg.contentRect = Vector4.zero
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local isShowdDragFrefresh = false
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local dragVal = Vector3.zero
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local objs = {}
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local defaulList = {
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{icon="news_news_1", bgColor=0xfff1c40f,type=DBMessage.MsgType.Sys, name="公告"},
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{icon = "news_news_1", bgColor = 0xfff1c40f, type = DBMessage.MsgType.Sys, name = "公告"}
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-- {icon="news_news_2", bgColor=0xff2990dc,type=DBMessage.MsgType.SysNotice, name="系统消息"},
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-- {icon="news_news_3", bgColor=0xff1abc9c,type=DBMessage.MsgType.Task, name="待办任务"},
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}
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@@ -29,6 +32,9 @@ function CSPMsg.init(csObj)
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---@type UITable
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objs.Table = getCC(objs.scrollView.transform, "Table", "UITable")
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objs.LoopGrid = getCC(objs.Table.transform, "msgList/Grid", "CLUILoopGrid")
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objs.ButtonEndList = getChild(objs.Table.transform, "ButtonEndList")
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objs.ButtonHeadList = getCC(objs.Table.transform, "ButtonHeadList", "UILabel")
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end
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-- 设置数据
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@@ -37,9 +43,49 @@ end
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-- 显示,在c#中。show为调用refresh,show和refresh的区别在于,当页面已经显示了的情况,当页面再次出现在最上层时,只会调用refresh
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function CSPMsg.show()
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CSPMsg.setList()
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objs.Content.onClipMove = CSPMsg.onClipMove
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objs.scrollView.onDragStarted = CSPMsg.onDragStart
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objs.scrollView.onDragFinished = CSPMsg.onDragEnd
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end
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function CSPMsg.setList()
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objs.LoopGrid:setList(defaulList, CSPMsg.initCell)
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objs.Table:Reposition()
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objs.scrollView:ResetPosition()
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csSelf:invoke4Lua(CSPMsg.repositon, 0.1)
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end
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function CSPMsg.onClipMove(panel)
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if (not isShowdDragFrefresh) and objs.ButtonHeadList.isVisible then
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isShowdDragFrefresh = true
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dragVal = objs.Content.transform.localPosition
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end
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end
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function CSPMsg.onDragStart()
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objs.ButtonHeadList.transform.localPosition = Vector3.up * 30
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SetActive(objs.ButtonHeadList.gameObject, true)
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dragVal = Vector3.zero
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isShowdDragFrefresh = false
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end
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function CSPMsg.onDragEnd()
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SetActive(objs.ButtonHeadList.gameObject, false)
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local offset = objs.Content.transform.localPosition - dragVal
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if offset.y < -50 then
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-- 刷数据
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NetProto.send.announcement_query()
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end
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if isShowdDragFrefresh then
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CSPMsg.repositon()
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end
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end
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function CSPMsg.repositon()
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objs.scrollView:ResetPosition()
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end
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function CSPMsg.initCell(cell, data)
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