/* ******************************************************************************** *Copyright(C),coolae.net *Author: chenbin *Version: 2.0 *Date: 2017-01-09 *Description: 设置render的shader。因为有引起assetbundle加载后,需要重新设置下shader才可以正常显示 *Others: *History: ********************************************************************************* */ using UnityEngine; using System.Collections; namespace Coolape { public class ResetMat : MonoBehaviour { public bool isRunOnlyEditerMode = false; // Use this for initialization void Start() { if (!isRunOnlyEditerMode || Application.platform == RuntimePlatform.OSXEditor || Application.platform == RuntimePlatform.WindowsEditor) { resetMat(); } } public void resetMat() { Utl.setBodyMatEdit(transform); } } }