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tianrunCRM/Assets/trCRM/upgradeRes4Dev/priority/lua/ui/panel/TRPGuid.lua
2020-07-10 13:22:24 +08:00

112 lines
3.2 KiB
Lua
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-- xx界面
local TRPGuid = {}
---@type Coolape.CLPanelLua
local csSelf = nil
---@type UnityEngine.Transform
local transform = nil
local uiobjs = {}
local callback
-- 初始化,只会调用一次
function TRPGuid.init(csObj)
csSelf = csObj
transform = csObj.transform
--[[
上的组件getChild(transform, "offset", "Progress BarHong"):GetComponent("UISlider");
--]]
---@type UIGridPage
uiobjs.GridPage = getCC(transform, "PanelContent/Grid", "UIGridPage")
---@type UIGrid
uiobjs.GridIndex = getCC(transform, "GridIndex", "UIGrid")
uiobjs.GridIndexPrefab = getChild(uiobjs.GridIndex.transform, "00000").gameObject
uiobjs.ButtonEnter = getChild(transform, "ButtonEnter").gameObject
end
-- 设置数据
function TRPGuid.setData(paras)
callback = paras
end
--当有通用背板显示时的回调
function TRPGuid.onShowFrame()
end
-- 显示在c#中。show为调用refreshshow和refresh的区别在于当页面已经显示了的情况当页面再次出现在最上层时只会调用refresh
function TRPGuid.show()
SetActive(uiobjs.ButtonEnter, false)
uiobjs.GridPage.cellWidth = NumEx.getIntPart(MyUtl.getSizeAdjust() * Screen.width)
local pages = ArrayList()
pages:Add({index = 1, label = "业务轻松查看", label2 = "随时查看实时业绩情况"})
pages:Add({index = 2, label = "客户随时跟进", label2 = "第一时间跟进客户记录消息内容"})
pages:Add({index = 3, label = "订单高效处理", label2 = "随时随地及时处理各类客户订单"})
uiobjs.GridPage:init(pages, TRPGuid.onShowPage, 0)
end
function TRPGuid.onShowPage(index, data)
SetActive(uiobjs.ButtonEnter, index == 2)
local list = {}
for i = 0, 2 do
if i == index then
table.insert(list, true)
else
table.insert(list, false)
end
end
CLUIUtl.resetList4Lua(
uiobjs.GridIndex,
uiobjs.GridIndexPrefab,
list,
function(cell, data)
local sp = cell:GetComponent("UISprite")
if data then
sp.color = ColorEx.getColor(0xff363636)
else
sp.color = ColorEx.getColor(0xff999999)
end
end
)
end
-- 刷新
function TRPGuid.refresh()
end
-- 关闭页面
function TRPGuid.hide()
end
-- 网络请求的回调cmd指命succ成功失败msg消息paras服务器下行数据
function TRPGuid.procNetwork(cmd, succ, msg, paras)
--[[
if(succ == NetSuccess) then
if(cmd == "xxx") then
-- TODO:
end
end
--]]
end
-- 处理ui上的事件例如点击等
function TRPGuid.uiEventDelegate(go)
local goName = go.name
if(goName == "ButtonEnter") then
Prefs.setShowGuid(false)
hideTopPanel(csSelf)
Utl.doCallback(callback)
end
end
-- 当顶层页面发生变化时回调
function TRPGuid.onTopPanelChange(topPanel)
end
-- 当按了返回键时关闭自己返值为true时关闭
function TRPGuid.hideSelfOnKeyBack()
return true
end
--------------------------------------------
return TRPGuid