151 lines
4.8 KiB
Lua
151 lines
4.8 KiB
Lua
local TRPMakeCall = {}
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local csSelf = nil
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local transform = nil
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local InputNumber
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local grid
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local cursorPosition = -1
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local currRecordName
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local LabelTitle
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-- 初始化,只会调用一次
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function TRPMakeCall.init(csObj)
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csSelf = csObj
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transform = csObj.transform
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grid = getChild(transform, "AnchorBottom/grid"):GetComponent("UIGrid")
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local contentRect = MyUtl.getUIContent(csSelf)
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grid.cellWidth = NumEx.getIntPart((contentRect.z - 100) / 3)
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InputNumber = getChild(transform, "AnchorBottom/InputNumber"):GetComponent("UIInput")
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local prefabCell = getChild(grid.transform, "00000").gameObject
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local list = {1, 2, 3, 4, 5, 6, 7, 8, 9, "*", 0, "#"}
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CLUIUtl.resetList4Lua(
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grid,
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prefabCell,
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list,
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function(cell, data)
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cell:init(data, TRPMakeCall.onClickCell)
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end
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)
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end
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-- 设置数据
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function TRPMakeCall.setData(paras)
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end
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-- 显示,在c#中。show为调用refresh,show和refresh的区别在于,当页面已经显示了的情况,当页面再次出现在最上层时,只会调用refresh
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function TRPMakeCall.show()
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UIInput.selection = InputNumber
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InputNumber.value = ""
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cursorPosition = -1
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end
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function TRPMakeCall.onClickCell(cell, data)
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UIInput.selection = InputNumber
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InputNumber:Insert(data)
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end
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-- 刷新
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function TRPMakeCall.refresh()
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end
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-- 关闭页面
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function TRPMakeCall.hide()
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UIInput.selection = nil
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end
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-- 网络请求的回调;cmd:指命,succ:成功失败,msg:消息;paras:服务器下行数据
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function TRPMakeCall.procNetwork(cmd, succ, msg, paras)
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if (succ == 0) then
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if (cmd == "8888") then
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-- 回拨已调用成功
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local orgs = Hashtable()
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orgs.callback = "TRPMakeCall.onEndIncomingCall"
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orgs.id = msg
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CLLCallListner.waite4Callback(JSON.JsonEncode(orgs))
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CLUIUtl.showConfirm("云呼叫中,请准备接听电话", nil)
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elseif cmd == "1018" then
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-- 保存通话记录完成
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CLLRecordMgr.moveRecord2Upload(currRecordName)
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end
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end
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end
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-- 处理ui上的事件,例如点击等
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function TRPMakeCall.uiEventDelegate(go)
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local goName = go.name
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if (goName == "ButtonCancel") then
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CLPanelManager.hideTopPanel()
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elseif goName == "InputNumber" then
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cursorPosition = InputNumber.cursorPosition
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elseif goName == "ButtonCall" then
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if InputNumber.value == nil or InputNumber.value == "" then
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CLAlert.add("请输入要呼叫的号码", Color.white, 1)
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return
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end
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CLLCallListner.ready2Call("TRPMakeCall.onEndCall", InputNumber.value)
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MyUtl.callPhone(InputNumber.value)
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elseif goName == "ButtonCallYun" then
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if InputNumber.value == nil or InputNumber.value == "" then
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CLAlert.add("请输入要呼叫的号码", Color.white, 1)
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return
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end
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local selfPhoneNum = Prefs.getSelfPhoneNum()
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showHotWheel()
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CLLNet.callCust2(selfPhoneNum, InputNumber.value)
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elseif goName == "ButtonDel" then
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TRPMakeCall.DoBackspace()
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end
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end
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-- 当结束通话
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function TRPMakeCall.onEndCall(orgs)
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local func = function(remark)
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local data = Hashtable()
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data.remark = remark
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data.caller_number = Prefs.getSelfPhoneNum()
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data.destination_number = orgs.phone
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data.created_time = orgs.created_time
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data.answered_time = orgs.answered_time
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data.over_time = orgs.over_time
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data.recording_file_name = Path.GetFileName(orgs.soundRecordFile)
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showHotWheel()
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CLLNet.saveCall(data)
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end
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currRecordName = Path.GetFileName(orgs.soundRecordFile)
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CLPanelManager.getPanelAsy("PanelEndCallRemark", onLoadedPanelTT, func)
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end
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-- 当结束回播通话
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function TRPMakeCall.onEndIncomingCall(orgs)
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local id = orgs.id
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local func = function(remark)
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showHotWheel()
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CLLNet.saveRemark4Call2(id, remark)
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end
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CLPanelManager.getPanelAsy("PanelEndCallRemark", onLoadedPanelTT, func)
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end
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-- 当按了返回键时,关闭自己(返值为true时关闭)
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function TRPMakeCall.hideSelfOnKeyBack()
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return true
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end
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function TRPMakeCall.DoBackspace()
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UIInput.selection = InputNumber
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if (InputNumber.value ~= nil and InputNumber.value ~= "") then
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if (InputNumber.selectionStart == InputNumber.selectionEnd) then
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if (InputNumber.selectionStart < 1) then
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return
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end
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InputNumber.selectionEnd = InputNumber.selectionEnd - 1
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end
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InputNumber:Insert("")
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end
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end
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--------------------------------------------
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return TRPMakeCall
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