Files
tianrunCRM/Assets/BestHTTP/WebSocket/Frames/WebSocketFrame.cs
2020-07-09 08:50:24 +08:00

170 lines
6.7 KiB
C#

#if !BESTHTTP_DISABLE_WEBSOCKET && (!UNITY_WEBGL || UNITY_EDITOR)
using System;
using System.IO;
namespace BestHTTP.WebSocket.Frames
{
/// <summary>
/// Denotes a binary frame. The "Payload data" is arbitrary binary data whose interpretation is solely up to the application layer.
/// This is the base class of all other frame writers, as all frame can be represented as a byte array.
/// </summary>
public sealed class WebSocketFrame
{
public static readonly byte[] NoData = new byte[0];
public WebSocketFrameTypes Type { get; private set; }
public bool IsFinal { get; private set; }
public byte Header { get; private set; }
public byte[] Data { get; private set; }
public bool UseExtensions { get; private set; }
#region Constructors
public WebSocketFrame(WebSocket webSocket, WebSocketFrameTypes type, byte[] data)
:this(webSocket, type, data, true)
{ }
public WebSocketFrame(WebSocket webSocket, WebSocketFrameTypes type, byte[] data, bool useExtensions)
: this(webSocket, type, data, 0, data != null ? (UInt64)data.Length : 0, true, useExtensions)
{
}
public WebSocketFrame(WebSocket webSocket, WebSocketFrameTypes type, byte[] data, bool isFinal, bool useExtensions)
: this(webSocket, type, data, 0, data != null ? (UInt64)data.Length : 0, isFinal, useExtensions)
{
}
public WebSocketFrame(WebSocket webSocket, WebSocketFrameTypes type, byte[] data, UInt64 pos, UInt64 length, bool isFinal, bool useExtensions)
{
this.Type = type;
this.IsFinal = isFinal;
this.UseExtensions = useExtensions;
if (data != null)
{
this.Data = new byte[length];
Array.Copy(data, (int)pos, this.Data, 0, (int)length);
}
else
data = NoData;
// First byte: Final Bit + Rsv flags + OpCode
byte finalBit = (byte)(IsFinal ? 0x80 : 0x0);
this.Header = (byte)(finalBit | (byte)Type);
if (this.UseExtensions && webSocket != null && webSocket.Extensions != null)
{
for (int i = 0; i < webSocket.Extensions.Length; ++i)
{
var ext = webSocket.Extensions[i];
if (ext != null)
{
this.Header |= ext.GetFrameHeader(this, this.Header);
this.Data = ext.Encode(this);
}
}
}
}
#endregion
#region Public Functions
public byte[] Get()
{
if (Data == null)
Data = NoData;
using (var ms = new MemoryStream(this.Data.Length + 9))
{
// For the complete documentation for this section see:
// http://tools.ietf.org/html/rfc6455#section-5.2
// Write the header
ms.WriteByte(this.Header);
// The length of the "Payload data", in bytes: if 0-125, that is the payload length. If 126, the following 2 bytes interpreted as a
// 16-bit unsigned integer are the payload length. If 127, the following 8 bytes interpreted as a 64-bit unsigned integer (the
// most significant bit MUST be 0) are the payload length. Multibyte length quantities are expressed in network byte order.
if (this.Data.Length < 126)
ms.WriteByte((byte)(0x80 | (byte)this.Data.Length));
else if (this.Data.Length < UInt16.MaxValue)
{
ms.WriteByte((byte)(0x80 | 126));
byte[] len = BitConverter.GetBytes((UInt16)this.Data.Length);
if (BitConverter.IsLittleEndian)
Array.Reverse(len, 0, len.Length);
ms.Write(len, 0, len.Length);
}
else
{
ms.WriteByte((byte)(0x80 | 127));
byte[] len = BitConverter.GetBytes((UInt64)this.Data.Length);
if (BitConverter.IsLittleEndian)
Array.Reverse(len, 0, len.Length);
ms.Write(len, 0, len.Length);
}
// All frames sent from the client to the server are masked by a 32-bit value that is contained within the frame. This field is
// present if the mask bit is set to 1 and is absent if the mask bit is set to 0.
// If the data is being sent by the client, the frame(s) MUST be masked.
byte[] mask = BitConverter.GetBytes((Int32)this.GetHashCode());
ms.Write(mask, 0, mask.Length);
// Do the masking.
for (int i = 0; i < this.Data.Length; ++i)
ms.WriteByte((byte)(Data[i] ^ mask[i % 4]));
return ms.ToArray();
}
}
public WebSocketFrame[] Fragment(ushort maxFragmentSize)
{
if (this.Data == null)
return null;
// All control frames MUST have a payload length of 125 bytes or less and MUST NOT be fragmented.
if (this.Type != WebSocketFrameTypes.Binary && this.Type != WebSocketFrameTypes.Text)
return null;
if (this.Data.Length <= maxFragmentSize)
return null;
this.IsFinal = false;
// Clear final bit from the header flags
this.Header &= 0x7F;
// One chunk will remain in this fragment, so we have to allocate one less
int count = (this.Data.Length / maxFragmentSize) + (this.Data.Length % maxFragmentSize) - 1;
WebSocketFrame[] fragments = new WebSocketFrame[count];
// Skip one chunk, for the current one
UInt64 pos = maxFragmentSize;
while (pos < (UInt64)this.Data.Length)
{
UInt64 chunkLength = Math.Min(maxFragmentSize, (UInt64)this.Data.Length - pos);
fragments[fragments.Length - count--] = new WebSocketFrame(null, WebSocketFrameTypes.Continuation, this.Data, pos, chunkLength, pos + chunkLength >= (UInt64)this.Data.Length, false);
pos += chunkLength;
}
byte[] newData = new byte[maxFragmentSize];
Array.Copy(this.Data, 0, newData, 0, maxFragmentSize);
this.Data = newData;
return fragments;
}
#endregion
}
}
#endif