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tianrunCRM/Assets/trCRM/upgradeRes4Dev/priority/lua/ui/cell/TRCellCustStar.lua
2020-07-04 14:41:25 +08:00

39 lines
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Lua
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-- xx单元
local _cell = {}
---@type Coolape.CLCellLua
local csSelf = nil
local transform = nil
local mData = nil
local uiobjs = {}
-- 初始化,只调用一次
function _cell.init(csObj)
csSelf = csObj
transform = csSelf.transform
--[[
上的组件getChild(transform, "offset", "Progress BarHong"):GetComponent("UISlider");
--]]
uiobjs.sprite = csSelf:GetComponent("UISprite")
end
-- 显示,
-- 注意c#侧不会在调用show时调用refresh
function _cell.show(go, data)
mData = data
if mData.value then
uiobjs.sprite.color = ColorEx.getColor(0xffFFC000)
CLUIUtl.setSpriteFit(uiobjs.sprite, "cust_full_star")
else
uiobjs.sprite.color = ColorEx.getColor(0xffd9d9d9)
CLUIUtl.setSpriteFit(uiobjs.sprite, "cust_star")
end
end
-- 取得数据
function _cell.getData()
return mData
end
--------------------------------------------
return _cell