Files
tianrunCRM/Assets/CoolapeFrame/Scripts/toolkit/JSON.cs
2020-07-04 14:41:25 +08:00

549 lines
13 KiB
C#

/*
********************************************************************************
*Copyright(C),coolae.net
*Author: chenbin
*Version: 2.0
*Date: 2017-01-09
*Description: JSON工具
*Others:
*History:
*********************************************************************************
*/
using System;
using System.Collections;
using System.Globalization;
using System.Text;
namespace Coolape
{
/// <summary>
/// This class encodes and decodes JSON strings.
/// Spec. details, see http://www.json.org/
///
/// JSON uses Arrays and Objects. These correspond here to the datatypes ArrayList and Hashtable.
/// All numbers are parsed to doubles.
/// </summary>
public class JSON
{
public const int TOKEN_NONE = 0;
public const int TOKEN_CURLY_OPEN = 1;
public const int TOKEN_CURLY_CLOSE = 2;
public const int TOKEN_SQUARED_OPEN = 3;
public const int TOKEN_SQUARED_CLOSE = 4;
public const int TOKEN_COLON = 5;
public const int TOKEN_COMMA = 6;
public const int TOKEN_STRING = 7;
public const int TOKEN_NUMBER = 8;
public const int TOKEN_TRUE = 9;
public const int TOKEN_FALSE = 10;
public const int TOKEN_NULL = 11;
private const int BUILDER_CAPACITY = 2000;
public static Hashtable DecodeMap (string json)
{
object o = JsonDecode (json);
if (o == null)
return null;
if (o is Hashtable) {
return (Hashtable)o;
}
return null;
}
public static ArrayList DecodeList (string json)
{
object o = JsonDecode (json);
if (o == null)
return null;
if (o is ArrayList) {
return (ArrayList)o;
}
return null;
}
/// <summary>
/// Parses the string json into a value
/// </summary>
/// <param name="json">A JSON string.</param>
/// <returns>An ArrayList, a Hashtable, a double, a string, null, true, or false</returns>
public static object JsonDecode (string json)
{
bool success = true;
return JsonDecode (json, ref success);
}
/// <summary>
/// Parses the string json into a value; and fills 'success' with the successfullness of the parse.
/// </summary>
/// <param name="json">A JSON string.</param>
/// <param name="success">Successful parse?</param>
/// <returns>An ArrayList, a Hashtable, a double, a string, null, true, or false</returns>
public static object JsonDecode (string json, ref bool success)
{
try {
success = true;
if (json != null) {
char[] charArray = json.ToCharArray ();
if (charArray == null)
return null;
int index = 0;
resetIndex4JsonStr (charArray, ref index);
object value = ParseValue (charArray, ref index, ref success);
return value;
} else {
return null;
}
} catch (Exception e) {
UnityEngine.Debug.LogError (e);
return null;
}
}
/// <summary>
/// Converts a Hashtable / ArrayList object into a JSON string
/// </summary>
/// <param name="json">A Hashtable / ArrayList</param>
/// <returns>A JSON encoded string, or null if object 'json' is not serializable</returns>
public static string JsonEncode (object json)
{
StringBuilder builder = new StringBuilder (BUILDER_CAPACITY);
bool success = SerializeValue (json, builder);
return (success ? builder.ToString () : null);
}
protected static Hashtable ParseObject (char[] json, ref int index, ref bool success)
{
Hashtable table = new Hashtable ();
int token;
// {
NextToken (json, ref index);
bool done = false;
while (!done) {
token = LookAhead (json, index);
if (token == JSON.TOKEN_NONE) {
success = false;
return null;
} else if (token == JSON.TOKEN_COMMA) {
NextToken (json, ref index);
} else if (token == JSON.TOKEN_CURLY_CLOSE) {
NextToken (json, ref index);
return table;
} else {
// name
string name = ParseString (json, ref index, ref success);
if (!success) {
success = false;
return null;
}
// :
token = NextToken (json, ref index);
if (token != JSON.TOKEN_COLON) {
success = false;
return null;
}
// value
object value = ParseValue (json, ref index, ref success);
if (!success) {
success = false;
return null;
}
table [name] = value;
}
}
return table;
}
protected static ArrayList ParseArray (char[] json, ref int index, ref bool success)
{
ArrayList array = new ArrayList ();
// [
NextToken (json, ref index);
bool done = false;
while (!done) {
int token = LookAhead (json, index);
if (token == JSON.TOKEN_NONE) {
success = false;
return null;
} else if (token == JSON.TOKEN_COMMA) {
NextToken (json, ref index);
} else if (token == JSON.TOKEN_SQUARED_CLOSE) {
NextToken (json, ref index);
break;
} else {
object value = ParseValue (json, ref index, ref success);
if (!success) {
return null;
}
array.Add (value);
}
}
return array;
}
protected static object ParseValue (char[] json, ref int index, ref bool success)
{
switch (LookAhead (json, index)) {
case JSON.TOKEN_STRING:
return ParseString (json, ref index, ref success);
case JSON.TOKEN_NUMBER:
return ParseNumber (json, ref index, ref success);
case JSON.TOKEN_CURLY_OPEN:
return ParseObject (json, ref index, ref success);
case JSON.TOKEN_SQUARED_OPEN:
return ParseArray (json, ref index, ref success);
case JSON.TOKEN_TRUE:
NextToken (json, ref index);
return true;
case JSON.TOKEN_FALSE:
NextToken (json, ref index);
return false;
case JSON.TOKEN_NULL:
NextToken (json, ref index);
return null;
case JSON.TOKEN_NONE:
break;
}
success = false;
return null;
}
protected static string ParseString (char[] json, ref int index, ref bool success)
{
StringBuilder s = new StringBuilder (BUILDER_CAPACITY);
char c;
EatWhitespace (json, ref index);
// "
c = json [index++];
bool complete = false;
while (!complete) {
if (index == json.Length) {
break;
}
c = json [index++];
if (c == '"') {
complete = true;
break;
} else if (c == '\\') {
if (index == json.Length) {
break;
}
c = json [index++];
if (c == '"') {
s.Append ('"');
} else if (c == '\\') {
s.Append ('\\');
} else if (c == '/') {
s.Append ('/');
} else if (c == 'b') {
s.Append ('\b');
} else if (c == 'f') {
s.Append ('\f');
} else if (c == 'n') {
s.Append ('\n');
} else if (c == 'r') {
s.Append ('\r');
} else if (c == 't') {
s.Append ('\t');
} else if (c == 'u') {
int remainingLength = json.Length - index;
if (remainingLength >= 4) {
// parse the 32 bit hex into an integer codepoint
uint codePoint;
if (!(success = UInt32.TryParse (new string (json, index, 4), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out codePoint))) {
return "";
}
// convert the integer codepoint to a unicode char and add to string
s.Append (Char.ConvertFromUtf32 ((int)codePoint));
// skip 4 chars
index += 4;
} else {
break;
}
}
} else {
s.Append (c);
}
}
if (!complete) {
success = false;
return null;
}
return s.ToString ();
}
protected static double ParseNumber (char[] json, ref int index, ref bool success)
{
EatWhitespace (json, ref index);
int lastIndex = GetLastIndexOfNumber (json, index);
int charLength = (lastIndex - index) + 1;
double number;
success = Double.TryParse (new string (json, index, charLength), NumberStyles.Any, CultureInfo.InvariantCulture, out number);
index = lastIndex + 1;
return number;
}
protected static int GetLastIndexOfNumber (char[] json, int index)
{
int lastIndex;
for (lastIndex = index; lastIndex < json.Length; lastIndex++) {
if ("0123456789+-.eE".IndexOf (json [lastIndex]) == -1) {
break;
}
}
return lastIndex - 1;
}
protected static void EatWhitespace (char[] json, ref int index)
{
for (; index < json.Length; index++) {
if (" \t\n\r".IndexOf (json [index]) == -1) {
break;
}
}
}
protected static void resetIndex4JsonStr (char[] json, ref int index)
{
if (json == null)
return;
for (; index < json.Length; index++) {
if ("[{".IndexOf (json [index]) != -1) {
break;
}
}
}
protected static int LookAhead (char[] json, int index)
{
int saveIndex = index;
return NextToken (json, ref saveIndex);
}
protected static int NextToken (char[] json, ref int index)
{
EatWhitespace (json, ref index);
if (index == json.Length) {
return JSON.TOKEN_NONE;
}
char c = json [index];
index++;
switch (c) {
case '{':
return JSON.TOKEN_CURLY_OPEN;
case '}':
return JSON.TOKEN_CURLY_CLOSE;
case '[':
return JSON.TOKEN_SQUARED_OPEN;
case ']':
return JSON.TOKEN_SQUARED_CLOSE;
case ',':
return JSON.TOKEN_COMMA;
case '"':
return JSON.TOKEN_STRING;
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
case '-':
return JSON.TOKEN_NUMBER;
case ':':
return JSON.TOKEN_COLON;
}
index--;
int remainingLength = json.Length - index;
// false
if (remainingLength >= 5) {
if (json [index] == 'f' &&
json [index + 1] == 'a' &&
json [index + 2] == 'l' &&
json [index + 3] == 's' &&
json [index + 4] == 'e') {
index += 5;
return JSON.TOKEN_FALSE;
}
}
// true
if (remainingLength >= 4) {
if (json [index] == 't' &&
json [index + 1] == 'r' &&
json [index + 2] == 'u' &&
json [index + 3] == 'e') {
index += 4;
return JSON.TOKEN_TRUE;
}
}
// null
if (remainingLength >= 4) {
if (json [index] == 'n' &&
json [index + 1] == 'u' &&
json [index + 2] == 'l' &&
json [index + 3] == 'l') {
index += 4;
return JSON.TOKEN_NULL;
}
}
return JSON.TOKEN_NONE;
}
protected static bool SerializeValue (object value, StringBuilder builder)
{
bool success = true;
if (value is string) {
success = SerializeString ((string)value, builder);
} else if (value is Hashtable) {
success = SerializeObject ((Hashtable)value, builder);
} else if (value is ArrayList) {
success = SerializeArray ((ArrayList)value, builder);
} else if ((value is Boolean) && ((Boolean)value == true)) {
builder.Append ("true");
} else if ((value is Boolean) && ((Boolean)value == false)) {
builder.Append ("false");
} else if (value is ValueType) {
// thanks to ritchie for pointing out ValueType to me
success = SerializeNumber (Convert.ToDouble (value), builder);
} else if (value == null) {
builder.Append ("null");
} else {
success = false;
}
return success;
}
protected static bool SerializeObject (Hashtable anObject, StringBuilder builder)
{
builder.Append ("{");
IDictionaryEnumerator e = anObject.GetEnumerator ();
bool first = true;
while (e.MoveNext ()) {
string key = e.Key.ToString ();
object value = e.Value;
if (!first) {
builder.Append (", ");
}
SerializeString (key, builder);
builder.Append (":");
if (!SerializeValue (value, builder)) {
return false;
}
first = false;
}
builder.Append ("}");
return true;
}
protected static bool SerializeArray (ArrayList anArray, StringBuilder builder)
{
builder.Append ("[");
bool first = true;
for (int i = 0; i < anArray.Count; i++) {
object value = anArray [i];
if (!first) {
builder.Append (", ");
}
if (!SerializeValue (value, builder)) {
return false;
}
first = false;
}
builder.Append ("]");
return true;
}
protected static bool SerializeString (string aString, StringBuilder builder)
{
builder.Append ("\"");
char[] charArray = aString.ToCharArray ();
for (int i = 0; i < charArray.Length; i++) {
char c = charArray [i];
if (c == '"') {
builder.Append ("\\\"");
} else if (c == '\\') {
builder.Append ("\\\\");
} else if (c == '\b') {
builder.Append ("\\b");
} else if (c == '\f') {
builder.Append ("\\f");
} else if (c == '\n') {
builder.Append ("\\n");
} else if (c == '\r') {
builder.Append ("\\r");
} else if (c == '\t') {
builder.Append ("\\t");
} else {
int codepoint = Convert.ToInt32 (c);
if ((codepoint >= 32) && (codepoint <= 126)) {
builder.Append (c);
} else {
builder.Append ("\\u" + Convert.ToString (codepoint, 16).PadLeft (4, '0'));
}
}
}
builder.Append ("\"");
return true;
}
protected static bool SerializeNumber (double number, StringBuilder builder)
{
builder.Append (Convert.ToString (number, CultureInfo.InvariantCulture));
return true;
}
}
}